Publicaciones en las que colabora con Pablo Moreno Ger (8)

2019

  1. Agile development of multiplatform educational video games using a Domain-Specific Language

    Universal Access in the Information Society, Vol. 18, Núm. 3, pp. 599-614

  2. Rapid modeling of human-defined AI behavior patterns in games

    Journal of Ambient Intelligence and Humanized Computing, Vol. 10, Núm. 7, pp. 2683-2692

2014

  1. Towards a low cost adaptation of educational games for people with disabilities

    Computer Science and Information Systems, Vol. 11, Núm. 1, pp. 369-391

2013

  1. Evaluation of three accessible interfaces for educational point-and-click computer games

    Journal of Research and Practice in Information Technology

2012

  1. Eyes-free interfaces for educational games

    2012 International Symposium on Computers in Education, SIIE 2012

  2. Preliminary evaluation of three eyes-free interfaces for point-and-click computer games

    ASSETS'12 - Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility

  3. Towards universal game development in education: Automatic and semiautomatic methodologies

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2011

  1. Introducing accessibility features in an educational game authoring tool: The 〈e-Adventure〉 Experience

    Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011