Knowledge Management Model in Virtual Classrooms to Measure Learning Through Gaming

  1. García, V.H.M.
  2. Liberona, D.
  3. Diaz, V.P.
  4. Garcia-Bustelo, B.C.P.
  5. Estrada, L.M.M.
Liburu bilduma:
Communications in Computer and Information Science

ISSN: 1865-0937 1865-0929

ISBN: 9783031347535

Argitalpen urtea: 2023

Alea: 1830 CCIS

Orrialdeak: 42-54

Mota: Biltzar ekarpena

DOI: 10.1007/978-3-031-34754-2_4 GOOGLE SCHOLAR