A mechanism of abstraction for independent definition of game’s platform elements

  1. Montenegro Marín, Carlos Enrique 1
  2. Cueva Lovelle, Juan Manuel 2
  3. Espada, Jordan Pascual 2
  1. 1 Universidad Distrital Francisco José de Caldas
    info

    Universidad Distrital Francisco José de Caldas

    Bogotá, Colombia

    ROR https://ror.org/02jsxd428

  2. 2 Universidad de Oviedo
    info

    Universidad de Oviedo

    Oviedo, España

    ROR https://ror.org/006gksa02

Aldizkaria:
Visión electrónica

ISSN: 1909-9746 2248-4728

Argitalpen urtea: 2014

Alea: 8

Zenbakia: 1

Orrialdeak: 134-142

Mota: Artikulua

DOI: 10.14483/22484728.7887 DIALNET GOOGLE SCHOLAR lock_openDialnet editor

Beste argitalpen batzuk: Visión electrónica

Laburpena

This article is aimed at determining the feasibility of using a common mechanism to define the configuration in games for mobile devices. Such a configuration is intended to increase the level of abstraction up to a point where the definition of a platform game in XML format is made independent. This should then be read and deployed in an automatic way over any mobile platform.

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