Book chapters (2) Publications in which a researcher has participated View referenced research data.

in the year 2025 Remove filter
filter_list Type (aggr.) Book chapters from 2025 to 2025

2025

  1. Do War Video Games Stimulate the Critical Thinking of University Students Towards War?

    Lecture Notes in Networks and Systems (Springer Science and Business Media Deutschland GmbH), pp. 343-358

  2. The impact of a gamified augmented environment on language skills in students with ASD

    Digital Pedagogy in Early Childhood Language Development (IGI Global), pp. 203-230